Weapon

Bomb Shooter

Shoots an explosive, dealing damage in an area.


In-Game Description

Overview

Bomb Shooter is the third weapon in the AP1 upgrade tree, coming after Double Shooter. It is one of the 4 weapons in the first specialisation tier. It adds another special mechanic to the weapon, in the form of area damage. It is the most expensive tier 3 weapon.

Appearance

Bomb Shooter has a more complicated design than its predecessors, featuring a wide barrel protruding from a larger core part. A T-shaped component is attached to the other side of the centre, opposite the barrel.
Two angled shielding somponents, like those found on anti-aircraft artillery, are attached to the sides.
The single, large barrel has a much longer recoil animation than the smaller ones of its predecessors.

Attack Description

Bomb Shooter does not inherit Double Shooter's dual shot pattern, and instead shoots similarly to Tiny Shooter, albeit with a longer attack cooldown.
The bullets function as artillery shells, creating a large explosion on impact with any entity. This explosion deals damage to all boxes caught in it, and can damage metal boxes.

Use Cases

As most of Bomb Shooter's damage comes from its explosion, it is much better suited to dealing with groups, being able to destroy any number of wooden boxes in 2 shots.
Since the bullet itself deals one additional damage, it does do more damage to the first target it hits, but this is not enough to make this a viable single-target weapon. The low firerate makes its single-target DPS low, almost as low as Tiny Shooter, making it much more suited to a multi-target situation.



Version History

  • Release
    • Added
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